How the edge can help mobile operators monetise VR and AR

There’s bad news and good news, writes Shamik Mishra, the associate vice president of the innovation team at Aricent. By next year, according to industry insiders, the over-the-top (OTT) market

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ETSI launches new group on Augmented Reality

ETSI has just launched a new Industry Specification Group called Augmented Reality Framework (ISG ARF). This new group aims to synchronise efforts and identify key use cases and scenarios for

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Huawei Wireless X Labs and TPCAST sign MoU to develop 5G Cloud VR rendering solution

During the 8th Global Mobile Broadband Forum, TPCAST and Huawei Wireless X Labs signed a memorandum of understanding (MoU) to develop a 5G cloud VR rendering solution. TPCAST plans to

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5G is a gradual and continuous process, says Telefónica architecture director

There’s a lot of excitement in the vendor community about deploying 5G but many operators remain cautious and see years of fit for purpose performance in 4G and 4.5G technologies.

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SoftBank and Huawei demonstrate 5G use cases

SoftBank Corp. and Huawei Technologies Japan K.K jointly demonstrated various potential use cases for a 5G network, which provides ultra-high throughput, ultra-low latency transmission, and edge computing, to SoftBank’s business

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Forget traditional big data analytics, welcome to swarm intelligence

More and more we seem to be turning to nature for our technological inspiration. From robots that can leap like a lemur to the behaviour of swarms of animals, we

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From networked VR and AR to mature SDN, Brocade has some bold expectations of the year ahead

As the saying goes, “it is difficult to make predictions, especially about the future.”And yet, around this time of year, says Benson Schliesser of Brocade, it has become a ritual

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Huawei CEO announces X Labs for building application-centric networks in three major markets

During a recent keynote in Tokyo, on three development opportunities that await telecom operators in video, household, and vertical markets, Ken Hu, deputy chairman and rotating CEO of Huawei, called

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How will we pay in 2020?

The history of payments is best described as a search for simplicity, security and convenience. Coins, banknotes, cheques, payment cards have all been introduced with the

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Near-term burden could be placed on mobile networks as more gamers demand AR and move outdoors

Pokémon GO is just the tip of the mobile augmented reality (AR) gaming iceberg when it comes to user interest, according to a Vasona Networks survey of people who play

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