Online gaming sees 22% rise in March, says Steam

The online gaming platform Steam is reporting a 22% rise in users of its top 20 games over the past month, according to the Steam‘s latest analysis.

The past month is said to have seen “a massive rise in people playing games”, with online gaming platform Steam seeing a 22% spike in people playing their top 20 games in the past month when compared to figures from February.

Research by OLBG’s Gaming habits study breaks down the data behind Steam’s top six games, studying their average player statistics at any one time in previous months when compared to March 2020, the rise and fall of the figures in those months and the peak number of players during that time – something which went through the roof in March.

When studying games Counter-Strike: Global Offensive, Dota 2, Grand Theft Auto V, Tom Clancy’s Rainbow Six Siege and Football Manager, the average player count on each game was on average 289,366 at any given time, up 14% from the previous figure of 252,307 in February.

Over these five games, that’s a gain of 37,059 users in the space of a month.

These figures differ even greatly on a wider scale when compared to a wider selection of the Steam library. Between December – February, the average player count per month was just 97,966 across the top 20 games available on Steam, but that figure rose by 22% in March, to an average count of 115,709.

Counter-Strike: Global Offensive was the game that saw the biggest spike in users, with a massive 23.36% rise in people playing the game in March, going from 543,979 in February to 671,033 in the space of a month – a gain of 127,054 and peaking at 1,145,972 players at once on Tuesday 31 March at 8pm.

Football Manager has been another game which has seen a spike in popularity, thanks in part to Sport Interactive’s decision to offer the game for free to Steam users for a two week period.

Between December and February the average player count for Football Manager 20 was 44,897, but that figure shot up by almost 60% in March to 76,022 – with an all-time high of 189,230 people playing it at 5pm on Sunday, 30 March.

For more detailed analysis and visual representations of the trends in online gaming, visit: https://www.olbg.com/blogs/growth-esports-popularity

Comment on this article below or via Twitter: @VanillaPlus OR @jcvplus

RECENT ARTICLES

Connectbase expands baltic connectivity with Bitė partnership

Posted on: March 28, 2024

Connectbase has announced the addition of Bitė to its ecosystem. This partnership marks a step forward in enhancing connectivity options within the Baltic region, providing a link between local and

Read more

IOT Solutions World Congress 2024 connects semiconductor chips to industry

Posted on: March 27, 2024

Essential to manufacture computers, smartphones, cars, refrigerators or any electronic device, semiconductors are critical elements in the implementation of the Internet of Things. For this reason, IOT Solutions World Congress

Read more